Harrowshade
“In the town of Harrowshade, tucked away in northern Grift, a somber gloom engulfs the lives of the inhabitants.
The decaying mansion of a sick and twisted lord stands as a testament to his malevolence, while the empty church echoes with whispers of lost faith and haunting guilt.
Crops wither, livestock vanish, and an air of despair taints every breath.”
Harrowshade returns in a refined and expanded edition. The original release, over two years old, was a raw experiment, a grim, 30-page glimpse into decay. Now, thanks to editorial fixes, new designs, and a wealth of added content, it has grown into a 60+ page tome of paths to follow, rumours to uncover, events that shape the world, and creatures that lurk in the dark.
✖ A solo adventure supplement designed for MÖRK BORG
- Harrowshade, the town, an awful place in northern Grift
- Paths guided by rumours and secrets that unravel hidden truths
- A fully developed town with evolving events and encounters
- 16+ NPCs, each uniquely broken in their own way
- A cult, scrolls, a butcher shop, and body parts
- 15 creatures lurking in the shadows, waiting for you to fail
- A trove of tables to shape your fate
- A Solo Rules Reference to streamline your descent into ruin
- Cheats and tables by guest writer Paweł Kicman
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No generative AI, machine learning, or anything of the sort was used for the creation of Harrowshade.
All writing and art by me (UnitSix), a couple of drawings by my son, as well as some public domain. This has been 2 years in the making, a lot of passion and a lot of learning went into this, but it was all worth it.
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Harrowshade is an independent production by UnitSix and is not affiliated with Ockult Ortmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.